Star Chronicles: Delta Quadrant, our first full game, over 2 years in the making, finally launched on Steam yesterday. It was quite a ride!
In the madness that led up to the launch, we completely overlooked a game breaking bug when you start the game (all our save games were on later stages in the game, so we totally missed it!) and got a few guys complaining, as they should, on the Steam page. Luckily we quickly realised our mistake, and could quickly do some damage control, and luckily the players we ticked off changed their mind after we apologized. Sorry again about that guys!
One thing we promise to do from our side, as Indie Devs, is to listen to our fans and feedback. We know all too well how bad it can be to buy a game and something doesn't work, and feedback falling on deaf ears. I personally had such a terrible experience with Mass Effect 2, where the second disc just wouldn't work. It was a common problem as well, and emailing EA didn't yield any results sadly.
Anyway, by last night we had our second patch with fixes loaded already, thanks to some great feedback from our players. So guys, Jayson and I want to give a massive thank you to every single person who has purchased our game so far. You have no idea what this means to us, and it makes what we do infinitely more rewarding!
If you are keen to check out what Delta Quadrant is about, head on over to the Steam Store Page, and if you decide to try it out, we sincerely hope you enjoy it!
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